As any significant prize-giving event draws close, you'll find an outcry to include of new categories to recognize unsung work and fill the spirits of followers dedicated to specific genres.
My colleague previously argued for a horror game category. It would be amazing. The same goes for board games, which is a dedicated supporter's campaign. But they will have to forgive me for pushing forward since similar to blinkered fanatics, I have a cast-iron argument supporting my request stands as crucial above others. This is the request: It's essential to create a category for puzzle games.
Organizing Gaming Categories
Categorizing art by genre is not a science; opinions vary greatly, and typically generate discussions and end in fuzzy definitions. There’s a reason cinema institutions don’t do it. However, it represents an unavoidable compromise within the realm of video games, that demonstrate such variety it's challenging to consider them a single creative category.
To recognize the complete range of gaming accomplishments to be recognized, while allowing diverse titles to have a chance for representation, specific award classifications remain vital.
Present Award Structure
Prominent interactive entertainment events presently include genre categories for Action-oriented games, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, and Sports/Racing games. Between them, these classifications effectively encompass many game types, and you can find room for numerous titles.
Different situation exists for brain-teasing titles. There’s simply nowhere to accommodate them. Examine these examples from outstanding current releases, showing diverse approaches: building puzzles from a specific release, the pulse-pounding block-matching in a different title, thought-provoking social scenarios of a third title. Where could they possibly go among existing types? Unfortunately, nowhere.
The Representation Problem
There are dozens excellent brain-teasers launched regularly without proper recognition at major award shows, except when they manage to fit classification types such as Mobile Game, Virtual reality experiences, or the extremely competitive Indie races.
- An iconic brain-teaser wasn’t nominated in any category in 2014
- A different innovative game was excluded that year
- A beloved organization game received no acknowledgment recently
- Only a few brain-teasers barely qualified for independent or mobile categories
Importance of Logic Titles
Frequently they represent small games, but the art behind logic titles holds tremendous importance. Iconic mobile puzzle games rank among most popular titles globally and have been for many years.
The iconic tile-matching title rivals popular creative games competing to become most purchased experience; it also contends as greatest title ever. Brain-teasers form essential building blocks within interactive entertainment, and engaging with diverse game types.
The Solution and Justification
Brain-teasers wouldn't encounter such difficulty. It would be easy to populate five nominees interesting, varied, worthy titles each ceremony simply — perhaps, with difficulty, because you’d have to leave so many good games out.
To emphasize again, these include experiences lacking appropriate categories during prominent ceremonies. Logic title developers are working at the demanding boundary game development, producing among most fundamental forms within interactive entertainment. Just like movie stunt professionals, they warrant appreciation. Let’s not keep them waiting 35 years.